Summer 2002, New York, NY.. In the office, the price list for dealing with clients and the media hung on a board.. In the summer of 2002, New York based artist, Brock Enright and a group of his friends from Virginia, started a kidnapping service called Videogames Adventure Services. The clients would hire them to provide a reality based kidnapping experience, while still retaining the ability to stop the "game" at anytime. Parameters were set ahead of the service, detailing the activities to be performed, but the actual time of the kidnapping was kept secret to add to the fantasy. An abuse fetish seemed to be shared by the clients as the activites were more physical than sexual in nature. Prices started at $2500 and the imagination of the client and actors were the only limits.